homunculus.nimbus is the third iteration of a previous work called, homunculus.agora, which was exhibited at Land|Slide Possible Futures, Markham Museum September 21st- October 14th 2013; and Farm To Table Exhibition, Markham Museum January 31st –August 17th, 2014. Commonly they are installations made of several sculptural bodies (homunculi) that are organized in a fluid-like cluster. In homunculus nimbus the homunculi are used to cover a 23 foot diameter, shell-like pavilion that acts as a habitat for the homunculi. homunculus nimbus is intended to be both an alien and familiar, a projection of a future where synthetic life-forms may be commonplace.

The exhibit simulates the life-like resting and wake cycles in nocturnal beings by providing quiet and shade in the day, and light that responds to the sounds and activities of the festival at night. When awake the sculptural pieces exhibit a continuous flow of light patterns in response to each other, visitors in the pavilion, and the environment around them.The inspiration of the work is to explore the emotive connections we form with the technological objects we make. I believe we form these connections because the technology we make is part of our ideas, our culture, and our bodies. But as we pass on the technology remains, it holds our thoughts, and the shape we give to it is deeply connected to the way we perceive the world.

Technology is often seen as a disruption, or something alien, when it is actually something that emerges from us and is more of us, part of us, than we are willing to accept. While we resist technology and the change it brings, we are actually resisting ourselves. Technology may be disrupting our lives, but we are the driving force behind that technology creating a paradoxical cycle between disruption, resistance, change, and becoming.


  • Mark-David Hosale

    Mark-David Hosale is a computational artist and composer whose solo and collaborative work has been exhibited internationally at such venues as the SIGGRAPH Art Gallery (2005), International Symposium on Electronic Art (ISEA2006), BlikOpener Festival, Delft, The Netherlands (2010), the Dutch Electronic Art Festival (DEAF2012), Biennale of Sidney (2012), Toronto’s Nuit Blanche (2012), Art Souterrain, Montréal (2013), and a Collateral event at the Venice Biennale (2015), among others. Mark-David is an Associate Professor in Computational Arts in the School of the Arts, Media, Performance, and Design, Toronto, Ontario, Canada. His interdisciplinary practice is often built on collaborations with architects, scientists, and other artists in the field of computational arts. Mark-David’s work explores the boundaries between the virtual and the physical world that results in a disparate practice that spans from performance (music and theatre) to public and gallery based art. The connecting tissue in his work is an interest in knowing. How do we come to know something? How do we know we know? And, how do we express what we know to each other? Essentially, everything we know, we know through our senses. Through immersive art we are able to create new experiences that saturate the senses, expressing concepts that are beyond language and only genuinely knowable through the senses.